Early morning, before dawn and the heroes destroyer is sneaking around Hawaii. This was a moving shot projected on meshes using ILM's Zeno software.
Since most of the footage shot on actual Navy destroyers didn't include iconc Hawaiian landscapes and interesting skies, we added these in compositing.
This was a comp concept to help guide the combination of a matte painted sky and cliffs.
Another concept this time boosting the suns effect (the footage was almost overcast) Adding a nice sky and distant island peaks.
Concept for the interior of the Alien ship. The interior was supposed to be moist and humid. The alien control surfaces I made up from concepts done from the art department.
To build the interior I grabbed parts from the exterior of the ship and hand modeled the grill the aliens would stand on.
I didn't have a lot of time to finish the shots, so I used mostly generic textures, relying on lighting and heavy atmospherics to sell the sequence.
The finished shots contained lots of shake, dripping water, steam, volume lights and atmospherics
I animated the control surfaces in After Effects and did physics simulations for the debris falling from the roof as the alien ship came under fire.
pre dawn sky cyc done for the film, used in several shots and hand painted over a Vue sky render.
Another dawn sky cyc hand painted with photo elements over a Vue render.